Any festival runs for a specific length, generating money based on the number of visitors, provide entertainment and slightly boost effectiveness of any building in their affected area, but every available type of Festival also grants other effects to specific buildings, so planning which one to run and where is key. As the name implies, the key addition is the ability to hold festivals through a series of unique buildings, once they are supplied with Fireworks and Balloons, two new products introduced in the DLC. The key feature is the addition of drones as a product and resource, which can be used to supply various new buildings, such as drone deliveries which can transport goods through the air in the modern era, while Cargo Airports serve as a somewhat similar option in earlier times or can be set up for import/export purposes like a Dock.įestival is the 5th DLC and has a similar scope as Caribbean Skies, with a 5 mission campaign. Again, a new mission is added to showcase the mechanics and a few other related buildings.Ĭaribbean Skies is the 4th DLC and can be considered to be Tropico's first expansion, adding the first proper campaign of 5 missions connected by the same story. Using the new "El Presidente Club", players can bribe faction leaders for powerful benefits at the risk of corruption negatively affecting revenue. Lobbyistico is the third DLC, introducing a corruption mechanic. It likewise adds a new mission showcasing these new elements. Spitter is the second DLC, featuring a social media-like system (it's namesake) and introduces celebrity tourists which can be courted for special benefits, alongside new tourism and entertainment buildings designed to cater to the wealthiest of tourists. The Llama of Wall Street is the first DLC, introducing new ways to manipulate markets and a new mission based around these features and a few other new buildings.
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